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AMD superiority secret?

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Sorry to burst your bubble, but the short answer is that games are made to run on as many different systems as possible. If you compile with any SSE optimizations, you will exclude anyone running a legacy system that can't handle SSE from your potential customer base, which means less profits. Games are for profit, not performance.
This is completely aside from actually being able to compile the often kludgey code and end up with something that actually works, which is another matter altogether.
 
I beleive AMD is better at gaming becasue of there shorter pipelines. As games are less predicable than number caculations. With intels longer pipeline games can't be prediced as well and branch off. Causing the thread to have to restart. Were AMD is shorter pipelines there is less of a chance because well its shorter.

I might be wrong.
 
Actually you can get away with using these optimizations and still have it work fine on older hardware. Some people are just lazy though so, Intel gets hit heavily by there decision to look away from floating point accuracy and look more toward special instructions with the P4
 
Why AMD is faster in most?
- Well, as said, the shorter pipeline and integrated mem controller.

Why Intel is much faster in some?
- They have more cache and some game engines tend to lean on that a great deal.
 
Why people say Intel suck at games ? this is totaly stupid and ignorant, because P4 maybe is not fast like A64, but it can play all games fine. And what about Pentium M ? Dothan is a incredible cpu for games, so i dont see how someone can be so ignorant to write that Intel suck at games. (Intel is not a P4 only, Intel is P4, Pentium M, Xeon, Xscale itd...)
 
Don't fall into that Amd's are faster crap,I did now I've got a
x2 4200+ that cost double what my p4 3.2e cost and there is no difference AND thats upgrading from agp 6800gt to 7800gt pci woe is me :bang head :bang head :bang head :bang head :bang head :bang head and so on...oh and I lost 6 seconds on super pi.
I'm gonna go cry now.
 
ronaldo said:
Why people say Intel suck at games ? this is totaly stupid and ignorant, because P4 maybe is not fast like A64, but it can play all games fine. And what about Pentium M ? Dothan is a incredible cpu for games, so i dont see how someone can be so ignorant to write that Intel suck at games. (Intel is not a P4 only, Intel is P4, Pentium M, Xeon, Xscale itd...)

Well we are talking only Socket 775 / A64 here.
 
spyware said:
Don't fall into that Amd's are faster crap,I did now I've got a
x2 4200+ that cost double what my p4 3.2e cost and there is no difference AND thats upgrading from agp 6800gt to 7800gt pci woe is me :bang head :bang head :bang head :bang head :bang head :bang head and so on...oh and I lost 6 seconds on super pi.
I'm gonna go cry now.

I wonder why?
Perhaps because you are using a dualcore to run singlethreaded apps? Each core on that X2 is in theory a (can you guess?) 3200+! So more realistically you went from a p4 3.2e to a 3200+ and thus you should not expect much of a performance gain if any at all.
 
A 3200+ is a s 754 with a 1600 h/t
and x2 is s 939 with 2000 h/t
I do see what you mean and windows and alot of other progs use both cores but it's still slow,maybe with new software it'll speed up but I still wish I stayed with intel.
even so it's called 4200+ it's surely not comparable to a
Intel at 4.2 ghz (they should be sued for using that rating system it's very mis-leading)
Or maybe they mixed up the numbers 4.2 =2.4??
and I am running it at 2.5 so 5 ghz intel hah
 
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I look at this and think "why dont some of these games at least have some optimizations?" I mean SSE has been around for a long time (years) and anyone who doesn't have a cpu with SSE probably cant play new games anyway. Plus, if you were a game company wouldn't you want to optimize your games as much as possible (causing a performance hit for older hardware) so you can help out your fellow cpu/graphics card manufactures, pushing people to buy new and improved systems to play their games just that much faster. Isn't that the point of buying new hardware (other than the obvious frequency boost)?

All i'm saying is that regardless of whether it's faster on this or that chip, wouldn't it be worth the effort to optimize the game for the fastest hardware instead of the lowest common denomenator? (from a business perspective)
 
bikinistud: Do you realy think it will help in high resolutions ? NO it will not. (cpu is not bottleneck in high resolutions with AA)
In lower resolution we dont need optimizations anyway... (you wont see the diference betwen 150fps and 170fps...)
 
microfire said:
This thread should be in the AMD section.

This is an Intel thread, information about why Intel might not perform as well as possible.
 
Well at high resolutions no it will not affect anything but it's the middle resolutions with aa/af maxed out that i think you would see the most benefit from optimizations.
 
I think pressler and conroe will change this a bit :p....


Btw...there are alot of flames bursting here
 
Both CPU's will work just fine with games, and as long as you have a good late model system and it's tweaked it has plenty of potential to play the top titles.

There are some games out there that DO favor one, and even some that will *only* run on a speciffic CPU. They may be in it to make money, but some of these titles specialize to a niche market, and they are optimized for certain CPU's.

Not everybody has a dual core, yet the games or simulations are going forward with optimizing toward dual core. Some will still work on single cores, while others slow to a crawl. One case in point is LOMAC. It will run ona single core system, but it doesn't run worth a damn, and even with a dual core it's not much better, but it is optimized (if you can call it that) towards dual core, and if you play online, you would last long enough to get your a$$ shot off against a dual core 830...yes, that includes AMD.

In Falcon 4: Allied Force, the same thing is happening. They are moving toward the new Intel Dual Cores. The pople they sell to are mainly obscessed (like I am) with these simulators. They are not games. They are dynamic campaign engined, photrealistic, 3D cockpit, 6DOF, war simulations. It takes specialized HOTAS sticks, throttles, and IR Head tracking devices to fly them with any success. The people who fly them won't think twice about buying a system tailored for them. I already happen to have one because HT works fine right now with it. If you own a Dual Core Intel, or a HT CPU you will get max frame rates, and 90% of the users use Intel machines.

There is no advantage to shorter pipes. In fact, it is a hindrance. it is why Intel is now taking over the performace titles once again. It was a good idea while it lasted, but you can't have high clocks with short pipes. Intel is now in the position where they can shorten those pipes some (not too much like AMD did) and still retain their clocks. The performance gains of the higher clocks wilol show themselves definitively when Conroe comes out.

Onboard memory controllers are not what they are cracked up to be either. A celeron with no onboard controller whatsoever, can beat a clocked fx53 with a memory controller in Super Pi...a benchmark that relies heavily on memory. Those mem controllers are not the holy grail AMD would have people believe. In fact, Intel has deemed them as "not needed" and now considers any move in that direction a waste of time. They don't need "on die" to get the bandwidth...they already have it. They got it, by refining their chipsets, which is something AMD obviously cannot do, because they don't make a chipset.

They *should* make a complete package, but of course they *should* be doing alot of things they are not doing. Could've, should've, would've, don't mean a thing. It takes actual action and R&D to get somewhere. AMD is too busy wasting money in the courts trying to get stuff handed to them to do any real research with the exception of what their lawyers are feeding them, and I don't see that changing anytime soon. Right now, they are on a suicide mission, and are hell bent on completing it. It looks like they are succeeding in that department.

Anybody wanna guess what's gonna happen 1Q 06 after Pressler/Cedar Mill has ben on the market a full quarter?

Hey CoreGamer, There's no flames here. I haven't even got out my fire suit. There's not even a spark and we sure haven't seen any gas yet either. I probably will get out the fire suit when Pressler and the Cedar Mills start showing up in benches here though. You never know though, with all the crying, the tears may put the fires out! hahaha
 
Are we talking about a few FPS here? If so, that aint gonna save you when I'm on your arse like white on rice in COD2 multiplay.
 
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